From every angle and every vantage point, the sprawling, desolate city has been created in vivid detail and the lighting effects help to create a sense of realism to your plight that can even make you feel a little like this event could actually happen. I have to tell you that I am truly blown away by how gorgeous this game looks. Now that the story bit is out of the way, let’s talk shop for a minute, beginning with the most evident thing, the graphics. Im blind I guess.įrom CCC (not the best source, but it sums it up well). The goal is to take every other vehicle out and be the last crew standing.Ah I guess I didnt see.
There are weapons, ammo and power-ups to collect on the map, and some insane jumps to make.
There are 30 teams of four who are restricted to a single vehicle. And you will miss many shots in H1Z1, especially at range.īut what happens when you've had enough of H1Z1 and wish to have a little downtime? Why you'll hop into a vehicle with a few other players in the new Auto Royale mode, of course! Think Rocket League, Mario Kart, Destruction Derby, and H1Z1 all placed into a blender. It's more similar to PUBG than Fornite but I find the former to offer much better feedback with the blood splats when you actually hit someone. Combat is also really good too, thanks to work on the already rather decent mechanics. It's similar to the latest release of PUBG - you're bound to hit an issue every-so-often but nothing that will stop you coming back for another round. There were a few hiccups at points, but overall performance wasn't too bad. The controls are responsive and everything feels fluid. You'll not find many mods, nor will you need to invest upwards of 20 minutes in a single location to find that level 3 backpack. And Daybreak makes it easier to get stuck in by not focusing too heavily on weapons and looting. It's absolutely huge, which allows for that expanded 150 player limit, and has everything a survivor needs to hide in the shadows (and bushes) or go all out in a police vehicle and cause havoc on unsuspecting looters.
The map is also a fantastic place to get some killing done. If you feel like obtaining even harder bragging rights, why not take the 100 players on PUBG and try adding a further 50 for good measure? It's a different ball game here with up to 150 players landing on a single map together to battle it out and see who's the best. It's commendable that the game continues to stand out with its own style, mechanics, and approach to detail. It's not quite to everyone's tastes, which is reflected in the substantial player drop H1Z1 experienced when PUBG and Fortnite came along, but it's still addictive and rather well refined. Put 150 people together with only one winner and see what happens.Īfter three years, the gameplay still holds up today. H1Z1 was the big game that attracted hundreds of thousands of players to this new experience. Even after Greene left for PUBG Corp and Bluehole to release PUBG, the gameplay in H1Z1 was still favored by those who wanted fast-paced action. Brendan Greene actually worked with Daybreak Games on the battle royale game mode. Whether you hated or loved the H1Z1 of old, it's an important game since it paved way for PlayerUnknown's Battlegrounds.